(keitai-l) Re: Images in tables

From: Chris Lowery <chris_at_onegoodwindow.com>
Date: 05/30/01
Message-ID: <3B14AD30.49B6C70A@onegoodwindow.com>
> [Nik says:]
> I think that if you use the width attribute in the <img> tag, for example
> <img src="a.gif" width="33%"><img src="b.gif" width="33%"><img src="c.gif"
> width="33%">, you should see the result you want. 

ok. The phone won't actually stretch them will it? I hear you on the
width attribute, I wonder if pixel declarations would work as well.

> One thing you might not like, though, is that if you were doing 
> a game, and these images were links, which they can be used as, 
> you would be limited to using the up and down keys, 
> and having the down key take you from left to right rather than down,
> which would likely confuse a user.  

That confusion will be there, yes. I hope to use keypad navigation 
and command exclusively, aided by a few training pages.

> Why not try using Java?  It is a lot more suitable for games.

so true. But not everybody has x503i's nee?

> Cheers,
> Nik Frengle

Thanks much,
chris.

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Received on Wed May 30 11:11:44 2001