(keitai-l) Re: the bars are in the code

From: Michael Turner <leap_at_gol.com>
Date: 03/04/02
Message-ID: <001501c1c36b$7c7146c0$b342d8cb@phobos>
Does the DoCoCaCoMoLa cruftware use 1D barcodes
or 2D "barcodes" (misnomer)?  2D is the better bet, I think.

-michael turner
leap@gol.com

----- Original Message ----- 
From: "Juergen Specht" <js@nooper.com>
To: <keitai-l@appelsiini.net>
Sent: Monday, March 04, 2002 7:23 PM
Subject: (keitai-l) Re: the bars are in the code


> 
> > I'm not a big fan of this approach, but in answer to
> > an objection of Tim Romero's, what it has going for
> > it is this: it's a relatively fuss-free computer-readable
> > output mode that all phones (with graphic displays)
> > are automatically compatible with.  And, of course,
> > that's where keitai-as-barcode-*reader* (my hobby
> > horse) is weak: handset manufacturers have to be
> > convinced that it's a worthwhile feature.
> 
> For what it's worth: today I saw 2 schoolgirls desperately
> trying to get a cola *and* some CMode points from the CMode
> vending machine in Harajuku. CMode pretty much uses the
> Mitsubishi Keitai pattern for their scanners...they swiveled
> their handset over and over again in front of the scanner,
> checked the handset, looked at each other, tried again but
> never heard the refreshment promising "beep".
> 
> 10 minutes of worthless tries later one of the girls kicked
> the machine, they turned for a drink to a "normal" vending
> machine and disappeared in a shop with the interesting name
> "Gothic Lolita".
> 
> Juergen
> 
> 
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> 
Received on Mon Mar 4 13:04:26 2002