(keitai-l) Re: Mobile 3D Users & Future Trends

From: Ken Chang <carigate_at_yahoo.com>
Date: 04/25/04
Message-ID: <20040425061535.36968.qmail@web13125.mail.yahoo.com>
hi Paul, 

> ... a clam shell phone will have to push the LCD bus through 
> the hinge, which usually entails a serial bus. This in turn 
> lowers throughput to the LCD display, up to 4-5 times slower ... 

the current differential serial bus can do up to 100 Mb/s per ch, 
6-12 lines to bridge 20-bit parallel buses.  how would you see 
the bandwith requirement for current and future 3D games? 

I think serial bus should be able to handle it.  but we do have 
the issue of the added price. 


	
		
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Received on Sun Apr 25 09:17:37 2004