(keitai-l) Re: Decoding .gif or .jpeg images in iAppli

From: Manish Prabhune <applet_graphics_at_yahoo.com>
Date: 09/07/01
Message-ID: <002b01c1373a$b1685480$43fe10ac@int.pix.co.jp>
Quite true.
Even if it is possible to decode and encode images
and also access the display buffer data after an image is displayed, the
space left for the iAppli
code to do anything else is not possible. The limit of 10 kb is sure to
catch up very fast on
this.....

We had reached this conclusion once on this list I think 1-2 months
back.....

Regards
Manish
www.imodeindia.com



----- Original Message -----
From: "Matt Armstrong" <matt@lickey.com>
To: <KEITAI-L@appelsiini.net>
Sent: Friday, September 07, 2001 1:21 AM
Subject: (keitai-l) Re: Decoding .gif or .jpeg images in iAppli


> On Wed, Sep 05, 2001 at 11:47:14AM -0700, Jim Munro wrote:
> > Our team is fairly new to the world of Java enabled phones and we have a
> > very specific problem we are trying to solve:
> >
> > We need to read encoded image files (gif or jpeg depending on the phone)
> > from a host server and decode them into memory before we display it. So
> > far we can only decode and display it at the same time!
> >
> > In fact, we need to modify the bitstream before we decode it and then we
> > have to modify the resulting image bit-map before we display it.
> >
> > I'd appreciate any guidance here. We have serchad the archives, tried a
> > few things, but have had no success so far......
>
> Image processing like that sounds like the kind of thing you would want to
> do on a server.
>
> [ Need archives? How to unsubscribe? http://www.appelsiini.net/keitai-l/ ]


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Received on Fri Sep 7 04:05:11 2001